Patterns · Vol. 02

Pattern

attack-tree-construction

Construct an attack tree for a target asset: the attacker's goal as root, the strategies that achieve it as branches, the sub-steps as leaves, with cost/feasibility estimates per path.

Classification — Domain skill — adversarial modeling

Full entry

The complete treatment — problem, how it works, when to use it, sources, and examples — lives in the volume below.

Browse the full pattern index or the catalog.